Shield overcharger ftl. . Shield overcharger ftl

 
Shield overcharger ftl  EDIT: This is refering to the max power provided by the dedicated systems (Shields and Engines) this is not including augments such as the Zoltan Shield or other systems that boost either stat like Cloaking or the

What is the shield overcharger? How do I get it and what does it do?Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. Three scrap arms gives you 33. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. (the ship can also be unlocked by winning the game with the Rock Cruiser) You arrive near a small fleet of civilian Engi. payload removes systems with good breach chance, very good and fun. Internal upgrades are special upgrades that can be installed on any ship while in a storage check, most of them either serving as replacements for certain upgrades commonly found as augments in the base game (Automated reloader, Zoltan Shield bypass, battery charger, etc) or (for level 3+ cloaking & lvl 4 teleporter) a way to upgrade the system past its “normal” limits. Auto-ship carrying shield virus. So you get (110/100 * 110/100) scrap bonus = 121% => 21% increase. A Halberd beam or Glaive beam will help here as well. The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which. 72K subscribers in the ftlgame community. Merchant docked with Lanius. 1% increase in scrap. I'm going to be so mad with my self if I mess up and lose this time :D. Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. True, but you should be killing enemies before they can board return,. We all know that, right? Good. . This event can occur only once per sector. Shield Overcharger Drone Rotation Speed 5->4 (these fixes make it so drones can't overlap. . Ruinae Retroque Rursus Jul 26, 2016 @ 2:51am. onslaught deletes hull and spawns tons of breaches. A merchant ship is docked with a Lanius transport. Category:Out of Fuel Events. anarcher Apr 10, 2014 @ 2:13pm. The shield overcharger seems to be bad by design. FTL: Faster Than Light - FTL is now available in 9 languages! English, German, Spanish, French, Italian, Polish, Brazilian Portuguese, Russian and Simplified Mandarin!The free expansion, FTL: Advanced Edition, is available now! Content additions include: new alien race, events, weapons, playable ships, drones, and more! Also adds additional musical tracks by Ben Prunty. I would pick the Shield Charge Booster, personally. Didn't test them yet but I bet Ancient Ramparts + Shield Overcharger would only make it more disgustingly efficient. Max shields and no evade, or max evade and no shields? Just thought of this and i'm kinda curious as to what others would decide and why. This event can occur only once per sector. Focus your firepower on the shields. You message them to see if they need any help. Augments. Because every ship starts with 100 percent oxygen, you must vent before. The distress call appears to be emanating from a Slug ship caught in open space by a Mantis raider. (e. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. They appear on page 5. 5 seconds. 0. We act as a one-stop shop for businesses looking to streamline their supply chain. If you lose the overshield then you are vulnerable until it comes back. Lose a shield layer (Must have a shield system or this option. This random event occurs in: Rock Controlled Sector Rock Homeworlds The Long-Ranged Scanners will detect no ship presence. Go down to the surface to investigate. They DO have a tooltip that says that Archaeo-Engineer ascension perk adds 75 shield points to them. Scrap Cost: 60 Shop Rarity: Rare Hull Repair Drone "Automatically repairs 3-5 damage to your hull. ) Start the game and select the Ship Customizer Option. Stores sell: Unlimited hull repairs Limited quantities of all resources (fuel, missiles, and drone parts) 2-4 slots of. The Envoy is a zoltan crewmember that can be found during the Unarmed Zoltan transport event in Zoltan Homeworlds. Misses so often that it almost feels like a 9yr old playing COD on the PS4. * Shield Drones charge slower and slower the more super-shields you have, further reducing their efficacy. It seems during the battle they lost some fuel cells from their storage. See full list on ftl. You arrive at a Zoltan security checkpoint set up in a perimeter around the beacon. In true professional wrestling fashion, "The Overcharger" garners a chorus of boos from the crowd as he taunts them with expired warranties and overpriced car repairs. Ships tested: Federation layout A and Engi layout A. It's cool that the super shields stop hack that's already been launched. . Good challenge. Subset Games referred to modding as "unexpected" and have said it is unlikely FTL will ever support mods in any way. add info --> Engines: Charges the FTL drive and powers evasion. The Long-Ranged Scanners will detect ship presence. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster… In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. They will conveniently have a bypass but you can't be boarded from enemy ships. Plasma storm incapacitated ships. Rebel boarders in nebula. If that is the case, it depends entirely on engine level. It also regenerates that Zoltan shield if you take too long during the fight. carnage is a bit overrated imo, but still powerful. They can be encountered as starting crew on the Crystal Cruisers, in Tektite (the 3rd layout of the rock ship), in the. #1. 3; Reactions:. They either need to be cheaper (1 power) or recharge faster to have any real use. It also regenerates that Zoltan shield if you take too long during the fight. (Mind Control) Use your Mind control system to calm him down. Player's mind control chooses a random target in the room: it can accidentally control an enemy boarder instead of removing the mind-control from player's crew. I've got to that point in FTL AE where I'm reasonably comfortable playing on normal difficulty, but this ship is just crushing my dreams of ever getting 100%. Based on this table, we can see that the shield overcharger isn't very good at blocking shots. We all know that, right? Good. However, after multiple attempts, I can't even get past sector 2. (the ship can also be unlocked by winning the game with the Slug Cruiser) You are immediately messaged by an imposing looking Rock war vessel, "You're the ship off to 'save the Federation,' aren't you? And you. FtwLasers · 3/11/2014. (see the formula) Provides boost even if the Shields system is damaged, hacked, or ionized. the further you get, the less useful they are because by s6 or s7 you need to have the augment slots filled with something useful, or you're going to have a bad time. 72K subscribers in the ftlgame community. * No possibility of hull repair drone, shield overcharger drone, defense drone 1, anti-drone drone, etc. The actual cost/benefit analysis varies by ship, so something that can't take down Zoltan Shields is probably in serious danger facing Zoltan ships, similarly, a ship without shields and/or LRS is in serious danger in Nebula sectors because of the high likelihood of automated ships with things like beam drones, as well as these sectors. It appears the distress beacon is coming from the surface of a nearby moon. Note: this event occurs at a regular beacon, but when you arrive there will be a nebula environment. This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks. All crew members require oxygen to prevent suffocation, except crew and boarding drones and Lanius. For ship achievements, see Ship Achievements. It makes absolutely no sense that my weapons simply stop charging just because the enemy went invisible, especially after I've already engaged in combat. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. There are also distress signals that may come from different systems. Better yet, get both! On the other hand, there are no guarantees that one can get either, so. Auto-ship fight near sun. This event can occur only once per sector. Hack his shields for a shorter fight, or his weapons for a safer fight. To find the improved time, divide by 1. 8 vs 1. Misses so often that it almost feels like a 9yr old playing COD on the PS4. We all know that, right? Good. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. What is the shield overcharger? How do I get it and what does it do?This random event occurs in: Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect ship presence. So did the Rebel Flagship just do an invisible FTL jump that. Maximum of 3 Weapons, 2 different Drones. The Long-Ranged Scanners will detect no ship presence. Shield Drones & Ion Intruders now require only 2 power and cost less. On the plus side, you can buy Shields from Stores, and indeed literally every Store offering Systems will include Shields in its list until you purchase. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? havokizer is basically a mining beam sidegrade, removes one hull damage in exchange for much greater effect chances. Q: Can an enemy teleport to your ship with your Shield Overcharger. Is shield Overcharger good? The shield overcharger barrier doesn’t miss. Bug happens when fighting an enemy, it is normal when no enemy presents. Command: AUG id. It turns out they have been studying the Lanius's ability to reshape metal. The shield overcharger works a lot better than the armchair pilots suspect. 1% increase in scrap. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Ship Unlocking Events. This event can occur only once per sector. A. I do my Sector One fights a lot better now. Shield Overcharger +) An item only used by the AI. This means they will repair broken. xmlFederation Ships can only be fought in the Federation deserters random event. What sectors are in FTL? There are five sector types in FTL: Civilian. carnage is a bit overrated imo, but still powerful. OCL specializes in trucking and ocean freight. Boss Missile) An item only used for specific game mechanics. The other thing is that it is capable of blocking the Pulsar's ion pulses if it's up at the right time, which can be glorious. The Engi are grateful for your help and offer a small reward. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. They offer goods and services in exchange for scrap. They stack. It's faster than pretty much all weapons. For weapons, Gatling gun, Vulcan, or other high DPS cap weapons are the way to go. Otherwise, these ships are either in need (so you cannot engage them in combat) or are Pirated. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. Manning the Engines increases evasion (by +5/+7/+10 %) and the FTL Drive charge rate, depending on the manning crewmember's engines skill level. E. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. Offense drones may be useful to run down his super shield quickly. Enforcer, 1 C. The Long-Ranged Scanners will detect no ship presence. This is the Rock Cruiser ship unlocking event. Yesssssssss. What is the shield overcharger? How do I get it and what does it do?Q: Can an enemy teleport to your ship with your Shield Overcharger. You don't assume direct control over them, but instead they are now simply "friendly". Minor event logic, spelling, and grammar fixes. (the most notable one is level 2 shields by the end of sector 1 ; after that, systems upgrades become already less significant). This event can occur only once per sector. System Repair Drone. The Hull Repair Drone raises your effective health against the Flagship from 30 to something like 60. Drone part is consumed once it finishes. . phenir Oct 2, 2022 @ 10:49am. 1, or via online chat if you need help. Hacking will definitely be useful. If you have a super shield, this charge bar is hidden, instead showing the super shield strength. They give you a schematic as compensation. Showing 1 - 9 of 9 comments. Fixed minor mouse input bugs. Rebel attacking Federation loyalists. Zoltan shields don't recharge except in two cases. Stealth C defense is sustainable. Earning two of the three Rock Cruiser achievements will unlock Layout B. Although it may look like a pile of junk loosely held together, this well designed ship relies on drones and ion weaponry. Hull: 6-14 Crew: 2 Human (Pirate crew is 2 random) Systems Shields (2-8) Engines (1-5) Oxygen (1-3) Weapons (2-8) Piloting. 6 sec. Note that the ships can also be unlocked through other means, as described on the Ships page . Manning the Piloting system adds up to the overall ship evasion (Piloting crew skill. . A fully upgraded cloak lasted only 5 seconds. We all know that, right? Good. sarrowquand Jul 26, 2016 @ 2:52am. Our Full truck load services are effective for. Beams will do 2-4 damage depending on their length while the Zoltan Shield is up, whilst Lasers/Bombs/Missiles will do their normal damage to it. Zoltan Shields are outside in FTL, true, but I think spending 90% of the battle listening to overload sounds and watching your ship sparkle with green arcs is a bit irritating. Shields [] Ion Field [] "Has 50% chance to ignore ion damage when any system is hit" Costs 50 and 1 ; Requires at least level 4 shields to install. . All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. create drone recovery arm without having to go to store, etc. g. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster Than Light by Subset Games. The shield overcharger actually makes zoltan shield slower the more you have. So did the Rebel Flagship just do an invisible FTL jump that took milliseconds or what? The Engi cruisers are the ships of the Harmony Collective, and rely largely on ion and drone weaponry, in order to defend themselves. Just upgrade your Cloak and get a Zoltan Shield/Drone Control w/ Shield Overcharger. It also regenerates that Zoltan shield if you take too long during the fight. Phase 3 it has 5 shield layers, for some reason splits off the weapon rooms, and attaches 2 extra weapons. #1. This random event occurs in: Slug Controlled Nebula Slug Home Nebula in a nebula. Pirate trap. They appear on page 5. L. Massively increased the chances to lose or damage ships when a fleet uses emergency FTL to escape a battle. Cloaking will help dodge the shots, as they are all at once. If you see an ion blast coming for your shields and you know it'll be what softens you up enough to let your enemy's other weapons hit, lower your shields for a moment to let the ion blast through and then raise shields again. For FTL: Faster Than Light on the PC, a GameFAQs message board topic titled "Oh no, this board died" - Page 3. You receive a request, "All of our military ships have been destroyed or damaged during the rebellion. You detect life signs on a nearby moon - a lone Slug marooned on its surface. 105 votes, 14 comments. #2. 1: How do you make it work with no power? (I know this is possible from the EL Addon in Captain's Edition) 2: Is it possible to make it charge three bars of Zoltan. This means that it’s effective missile defense even on large ships like Federation A and Mantis B that a defense drone can’t protect very well. It also regenerates that Zoltan shield if you take too long during the fight. This is the Stealth Cruiser ship unlocking event. Originally posted by Gold♥Shield: This is one of the most frustrating aspects of this game is that my weapons won't charge while an enemy cloaks. Overcharger drone can replenish 1 hit of a shield, can even add one hit to a ship with no zoltan shield to begin with. We all know that, right? Good. fandom. These crewmembers are obtained through choosing particular options during specific events and come with unique pre-defined names. Btw, if you happen to get a zoltan shield augment, you will still get boarded in boarding events. ) To begin regular gameplay, select "Start Game" then confirm. You receive the "Ship Customizer Beacon" augment, choose a starting scrap and loose all fuel. The Long-Ranged Scanners will detect no ship presence. Every time you jump, or if you have run out of fuel, there is a chance for a battle, interaction with locals of the sector, or for nothing to happen. There's no explanation and they don't respond to hails. (The super shield is the green stuff, either through the Zoltan Shield Augmentation or the Shield Overcharger drone) If Shields block ion damage, it is treated as though the ion shot has hit the Shields room. I love the stealth cruiser, and I recently unlocked the type C. We all know that, right? Good. . After a few seconds, they inform you they have mapped their entire genome and have everything they need. The shield overcharger protects you from lasers. He immediately attacks his Engi rescuers, and your crewmember is forced to kill him. Zoltan Shields are also called Zoltan Super Shields, Zoltan Energy Shield or just Super Shields. Repeat the steps of taking out the gun(s). Normal is 1 bar per depletion, but this cloak bug depletes more than 1 bar, up to 3-4 bars per depletion. You need to deal damage faster than his shield bubbles regen. Ion and Beam weapons will do double damage. Register for free, get approved in minutes, and quote instantly. . This random event occurs in: Engi Controlled Sector Engi Homeworlds The Long-Ranged Scanners will detect ship presence. "Traveling vessel, you will submit to crew profiling to identify fugitives of the empire. 3. We all know that, right? Good. Lasers, flak, and asteroids will remove one layer of shields or damage the ship if. This event can occur multiple times per sector. The shield overcharger actually makes zoltan shield slower the more you have. Also works for Wraiths and Pulsars,. P. #1. This event is the 1st step in the process of unlocking the Crystal Cruiser and the Ancestry achievement while using the Rock Cruiser . ) Keep waiting on the star map to improve and test your ship. The other case is the flagship, every 4th powersurge in phase 3 refills the shield to full. There are no in-game ships with more than 4 shields, although certain auto-scouts in the endgame can put up to 9 power at once into shields; functionally no. It is the only ship which does not have airlocks, preventing any sections from being vented to space except via a hull breach or with Lanius crew. The number of guaranteed stores is determined by the sector type. . However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. Only the energy outbursts from an FTL engine are powerful enough to recharge. (An) Attack drone(s) will help take down the shields. having two scrap recovery arms early, you got extremely lucky. Demonic-Toothbrush • Life-Seeded • 6 mo. However, a Zoltan Shield will not protect a ship that lacks a shield system (the ion pulse will ignore the Zoltan Shield); this is likely a bug. The Mantis is terrified at the sight of your crewmember. Engi fleet discussion. Even the Shield+ Drone requiring 1-less power isn't. These upgrades can. 15, giving about 87% of the base time (not 85%). Rebel defector. Each timer resets should the drone become unpowered; Overcharged shields are lost when making FTL jump; Usage tips: part 1, part 2; Shield Overcharger + [] 105 votes, 14 comments. . Refuse. But compare, say, the small size shields to level 5 shields. It also regenerates that Zoltan shield if you take too long during the fight. ". They contact you on emergency frequencies: "Please, we'll. Long-Ranged Scanners cost more. Starts with the Long-Ranged Sensors and Titanium Casing Augments. Random events are initiated by jumping to another system. However, on the wiki it says that Zoltan shields can only be regenerated by the discharge of energy from an FTL jump. This event can occur only once per sector. You can use this to compare the cost and ES of different engine/shield combinations. A Zoltan Shield will not protect a ship that lacks Shields system from the ion pulse of a Pulsar - the pulse will ignore the Zoltan Shield and ionize 2 random systems. Just having the overcharger drone active does not protect you from teleport by itself. Nebula [] The only thing the Shield Overcharger does that's reasonably unique and kind of reliable is that a Supershield will completely block a Pulsar's Ion effect, which normally hits both Shields and random non-Shields Systems. Each additional layer has longer cool-down time: 8s/10s/13s/16s/20s for 0/1/2/3/4 existing layers. " Power Required: 2 Total Healing: 3-5 Avg. having two scrap recovery arms early, you got extremely lucky. "Ah, a. In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. It's too much downside for too little upside. com There's only two things I really like about the Shield Overcharger - one is that its shield barrier never misses, or gets distracted by other stuff, so if it's up in time, it works 100% of the time. The shield overcharger protects you from lasers. Defense is ALWAYS half shield, half armor. 4. "C starts with one of the best early game beams and a more reliable defense. A Slug ship hails you: "We've detected some worrying radiation coming from your medical unit, perhaps you should take a look?" As he signs off, your medical bay shuts. Your shield recharge speed is going to depend on how many bubbles you have, so lets be the most generous and give you max-level Shields, which will naturally recharge the 3rd to the 4th bubble in 1. As hidden Augment: AUG HIDDEN id --- adds the augment as hidden, it will still retain its effect but it will not take up a slot, you may only add 2 hidden augments this way. Hacking will definitely be useful. You could intervene before this. Combine these with cloaking and powerful engines and you may find yourself breezing through most fights. We all know that, right? Good. Sectors are determined randomly, but. You message them to see if they need any help. The Long-Ranged Scanners will detect no ship presence. - Anti personnel A mantis that costs power, moves sluggishly and can't do anything other than fighting. Mind Control is a new system for FTL Advanced Edition that can convert enemy units to your alliance for a temporary period of time. This event sequence unlocks the Zoltan Cruiser and. This shield type has a separated energy storage to proyect the. Needs testing: if 2+ Reverse Ion Field augmentations provide protection for Zoltan Shield in 100% cases. However, after multiple attempts, I can't even get past sector 2. Default Name: The Adjudicator Starting Crew: 3 Zoltan Starting Reactor: 5 Max Hull. 4). Your sensors are picking up a single life form. (e. Tips on Pulsars: video (1). According to the wiki, it does stack. FTL Ship Analysis: Stealth Cruisers. This random event occurs in: Slug Controlled Nebula Slug Home Nebula The Long-Ranged Scanners will detect no ship presence. g. For the most part, it's a pretty incredible defense. 3. They will conveniently have a bypass but you can't be boarded from enemy ships. Offense drones may be useful to run down his super shield quickly. In general, having better evasion saved my skin more than the bigger shields, since evasion stacks with someone in the pilot seat plus the engines. This event can occur only once per sector. Q: Can an enemy teleport to your ship with your Shield Overcharger. You pick up a Zoltan life raft floating in space. The Shivan starts without a Door System, requiring 60 scrap to buy it. Trivia. (the ship can also be unlocked by winning the game with the Federation Cruiser) An unarmed Zoltan transport vessel is slowly making its way toward the. Diplomatic Immunity. Default Name: The Torus Starting Crew: 3 Engi Starting Reactor: 9 Max Hull: 30 Crew Capacity: 8 Starting Systems. 1 2 3 4 5 6 7 8 9 Share 170 views 6 years ago That's actually really effective at slowing us down. Each barrier blocks one shot regardless of the shot's damage. Crystalline research facility; Damaged Stasis Pod []. I feel like I should be embarrassed, but I looked into my stats, and wow, I played 76 games, and zero total victories. Some of them have maximum training in all skills. There are a lot of mods, and mod lists can easily fall out of date. E. It takes 3 power to generate 1 zotlan shield after 8 seconds and potentially more shield taking 3 more seconds each layer. Projectile-Based weapons that do not have hull damage nor ion damage (like most Particle Weapons) will "skip" the Zoltan Shield and hit the ship's rooms unless there is a regular Shield bubble up. Zoltan research facility A single layer of Zoltan Shield is enough to block a pulse, making the Shield Overcharger drone very effective. Keep in mind that some augments only exist as locked versions and thus you will be unable to remove them afterwards. Shield Overcharger "Generates a single supershield barrier periodically. Enforcer Starting Reactor: 10 Max Hull: 30 Crew Capacity: 11 System Limit: 11 Starting Systems Shields (0) [Max 2] Engines (2) Oxygen (2) Weapons (2) Drones (2) Clonebay (1) Cloaking (0) [Max 1] Arbiter Artillery (1) [Max. Zoltan shields don't recharge except in two cases. Zoltan shields will also block teleporting and boarding. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a. Showing 1 - 5 of 5 comments. But the 3 engine case has 6. Auto-ship fight (Crystal) Auto-ship fight in asteroid field. For the most part, it's a pretty incredible defense. It is no surprise people have higher win streaks with Stealth C than B. " Power Required: 3 Time Between Shield Generation: 8. You find a colony that seems to have been recently attacked. This event can occur only once per sector. Advanced FTL Navigation no longer allows player to jump to his own location. There must have been rich pickings for pirates around here up until war broke out. "While using the Federation Cruiser, use your crew in 4 special blue event choices by sector 5. Repair Arm is at best situationally useful, and at worst a waste of an augment slot. * Due to issues with how sectors are generated, about 0. 2. I group Shield Charge Booster with the Distraction Buoys - it's nice if you get it, but don't spend your scrap to buy it. phenir Oct 2, 2022 @ 10:49am. Its inhabitant asks you to retake his ship from the pirates who recently commandeered it. If you lose the overshield then you are vulnerable until it comes back. The Zoltan's advanced shields technology gives this ship an edge during each battle. From there, I whipped up this little chart here. Overcharger acts as a fake Zoltan shield and anti drone helps it by protecting the shield and the ship from drones. This random event occurs in: Civilian Sector Zoltan Controlled Sector Zoltan Homeworlds The Long-Ranged Scanners will detect no ship presence. The weapons are decent enough, but the lack of shields and cloak cause me to eat serious damage from every single encounter that isn't a ship with beam only weapons. Oxygen is a key element on most ships. There are also two "special" sectors: the Hidden Crystal Worlds (never shown on the map) and The Last Stand (final sector with unique mechanics). Most augments improved or made cheaper. This event can occur only once per sector. In. A subreddit to discuss the Kickstarter-backed "roguelike-like" game FTL: Faster…In the Rebel Flagship Stage 3 bossfight, it has a super-powerful Zoltan shield. Civilian FTL haywire escort; Backup DNA Bank []. < > The Zoltan shield coupled with two Shield Overcharger Drones is the ultimate answer to hacking. Ancient Shield Overcharger 100 45: 360: 15 2 +33% Starbase and Defense Platform shield hit points without Archaeo-Engineers +33% Starbase and Defense Platform shield hardening without Archaeo-Engineers +50% Starbase and Defense Platform shield hit points with Archaeo-Engineers +50% Starbase and Defense Platform shield hardening with Archaeo. Weapons and artillery systems stop charging and cannot target a cloaked ship (unless a friendly or mind. Just having the overcharger drone active does not protect you from teleport by itself. For three years, if I was up against a ship with say an ion blast and a minibeam, I'd cloak the ion blast and hope it didn't hit anything important (which it often did) but while I'd still do the same on the first jump, after getting. As long as the supershield remains up you cannot be hacked, boarded (barring special events where the text reflects that the enemy has a Zoltan Shield Bypass Augment), or mind controlled. Exploring the devastation, you find a lone survivor. During an active cloak: Evasion of the ship is increased by 60%. #2. < >FTL: Faster Than Light.